Date of Completion
5-31-2023
Document Type
Open Access Capstone
Degree Name
Master of Arts (MA)
First Advisor
Robert Ricketts
Second Advisor
Jeremy Szteiter
Abstract
This paper presents a framework for introducing and sustaining play at work, focusing on its impact on creativity, problem solving, team performance, psychological safety, and organizational change. The author explores the concept of playfulness in a work setting and its potential to foster divergent thinking. Drawing on a real-life scenario involving a team of high school students participating in a Destination Imagination challenge, the paper highlights the role of play and risk-taking in problem-solving processes. The study emphasizes the importance of creating an environment that encourages play and experimentation while maintaining a sense of safety and support. The findings suggest incorporating play into work environments can enhance creativity, team collaboration, and innovative problem-solving approaches. This framework offers valuable insights for individuals and organizations seeking to cultivate a culture of play in various domains, including work, education, and social movements.
Recommended Citation
Helgeson, Hans A., "A Framework for Introducing and Sustaining Play at Work" (2023). Critical and Creative Thinking Capstones Collection. 407.
https://scholarworks.umb.edu/cct_capstone/407